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Alex Logan
Brutor Tribe Minmatar Republic
8
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Posted - 2013.09.30 20:40:00 -
[1] - Quote
1) give them enough fuel bay space to hold enough isotopes to jump a small covert fleet or travel without the fuel hassle.
2) enable the possibility of fitting covops cloaks but leave the regular bonus to speed under cloak.
You can remove some of the weapon bonuses if you feel they would become overpowered. Black ops should be very focused towards mobility, the JB and _some_ EW. They don't fight more than a NOC would with his sidearm (reduced damage and range), nevermind the uber bond movies. |
Alex Logan
Brutor Tribe Minmatar Republic
8
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Posted - 2013.09.30 21:14:00 -
[2] - Quote
Liam Inkuras wrote:1) Maybe
2) No
Your suggestions won't fix BLOPS, only make them so good that they'll become overpowered.
Overpowered?
- they suck at dps, and if you try putting on a real pvp fit they become something like a noobfit T1 BS except the wtf price tag - cant fit them for guerilla tactics either, other ship classes are much better and cheaper at that. People will be like, lmfaonub wtf was he trying to do? At your killmail. - you cant solo with a BO. Adding an alt still won't do, you need at least 2, good luck multiboxing with 3 toons worth over 1.5 billion smackaroos. - carebears may go mental over this but ultimately its not the bridging ship that kills them but the omgwtf popping out of the hole, and when that sort of gank hits the shiny paladin with t1 fit it don't matter if the blop ship had a covop cloak or not.
Fuel bay limits their usefullness in a small fleet where nobody can/wants to be the fuel mule. Ok maybe cyno cloaky hauler will do but most folks dont train that box of cabbage anyway, besides who goes out on a recon job with an indy anyway.
Lack of covops cloak makes blops pilots unable to travel freely. Its supposed to be the instrumental component of a stealth, agile fleet yet it fails to keep up bcos it cant warp under cloak. Makes me think of my grandpa's 60 yo volkswagen thats worth a fortune nowadays yet cant move cos it has no wheels
Just my 2c, sorry if i missed anything.
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Alex Logan
Brutor Tribe Minmatar Republic
9
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Posted - 2013.10.03 20:01:00 -
[3] - Quote
I can top some 700-800 DPS on average from all 4 races, perhaps more with faction guns, rigs, skill hardwiring. Can even get a decent tank going. But that's not the point, there are other ship classes for that, wouldn't bring a 700 mil ship to do something I can do easy with a maelstrom or abaddon.
Black ops is something else and by the fact that they can't carry enough fuel, they're limited in fulfilling their role. Like having a 6 liter V8 and room for only half a gallon of gas. Just saying... we shouldn't have to tow an additional fuel tank.
As for the covop cloak thing. Yes the current bonus to speed and agility means they can insta warp once decloaked but I don't see how a blop can escape a decent camp, a hic or mobile bubble should prevent them from warping and a ceptor (with or without drones) can decloak it much before it has a chance of crawling out of the bubble. I had my share of 00 some time ago and never seen or went on a camp without an inty and/or hic.
Covop recons do crap damage, T3s with covop subsystem - about the same. Blops - same - but they lack the cloak so they pretty much suck at doing their job because of that.
Also the sin should give the sin, panther and redeemer some corresponding ew bonuses like the widow has. They still won't be overpowered even with 150M SP in combat in the pilot seat. |
Alex Logan
Brutor Tribe Minmatar Republic
10
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Posted - 2013.10.16 23:35:00 -
[4] - Quote
I don't think BO should output more DPS than they're already capable of. In fact I'd even change bonuses in such a way that the pilot can choose only one of low-to-average tank OR low-to-mediocre DPS.
Seriously this ship shouldn't deal more than 400 dps nor tank more than about 40000 EHP because if you get in a situation where you're against anything that can kill that, you're doing something wrong, you're not fulfilling your role.
This is not a ship you fly primarily as a damage dealer or bait or squad tanker. It doesn't belong in a plex or mission either, see marauders or T1 if that's what you need. BO's role is so much different, it doesn't even belong in a gang with anything else than covops/recons.
It shouldn't be compared in any way with other tier 1/2/3 battleships. |
Alex Logan
Brutor Tribe Minmatar Republic
10
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Posted - 2013.10.18 23:13:00 -
[5] - Quote
Onictus wrote:
This is the worst post in this entire thread. They wouldn't be good for anything but portaling....
....oh wait.
Wasn't that this ship class' main role? Stealth and JB? EW 2nd, dps/tank 3rd...
So the stealth part sucks due to the lack of covops cloak capability and the JB part due to the (still) limited fuel bay.
One thing I've learned is there's no jack of all trades ship in this game. Even if some people try all sorts of loadouts or throw billions @ officer mods... still each ship class has its role and several other ship classes it can engage and several it shouldn't. There's no ship you can kill "anything" with. There are accidents that cause, for instance, BS km by 2 frigs (ok sure, stupidity) but that don't mean frigs (or any other ship) are/could be/should be universal pwnmobiles with lazors and big perky ****.
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Alex Logan
Brutor Tribe Minmatar Republic
10
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Posted - 2013.10.29 00:50:00 -
[6] - Quote
Onictus wrote:
You do understand that it takes a 3bil isk fit to get a deemer to 100k eHP with like guns right? and even then it barely does the damage of a pulse-poc
Nah, those rich carebears will prefer paladins or faction battleships instead.
My point above was, there's no way for a larger fuel bay and covops cloak to make black ops overpowered, like some of the guys above were saying it would become.
Just because it COULD get to 100K EHP doesn't mean anyone will fly it.
It won't become a pwnmobile. It will simply become better at what it's meant to be doing - right now it sucks at it. |
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